Saturday, May 25, 2013

CURRICULUM


The Foundation Programs

Module I

Personal Development – This program encourages youth to identify a specific personal desire or goal and begin taking steps toward achieving their dreams. The program helps youth recognize personal values, interests and training needed to achieve their goal.
The Start Something program focuses on three national priorities:

  • Character Development
  • Volunteer Service
  • Career Exploration

Some passages from the book “Start Something” authored by Earl Woods, are incorporated into the curriculum, and reading the book is a requirement.

 Module II

“MAKING a JOB” Entrepreneurship is one of the most important “engines” that drives our country’s economy and helps solve problems. This program is a Basic Guide to Entrepreneurship Readiness developed by The Kauffman Center for Entrepreneurship Leadership. This curriculum contains detailed lesson
outlines with student learning outcomes, transparency and cartoon masters.

 Module III 

The NASA’s BEST Activities Guides were designed to teach students the Engineering Design Process. Each guide has been created for grades K-2, 3-5 and 6-8, but all follow the same set of activities that teach students about humans’ endeavor to return to the Moon: how we investigate the Moon remotely (Part 1), the modes of transportation to and on the Moon (Part 2), and humans living and working on the Moon (Part 3). What makes this curriculum different than others is that there is no “recipe” for building the items in each activity and there are no given drawings. The
emphasis is for students to understand that engineers must “imagine and plan”
before they begin to build and experiment.

Module IV

Youth Health Care — Fit Plan - Developed and tested at the groundbreaking Tiger Woods Learning Center, the Fit Plan is a unique curriculum focusing on Living Healthy through nutrition activities, exercise, and diet.